Sunday, 30 March 2014

Updated Assignment 1 Letter Shape Script


I decided to redesign my letter today under the permission of eliot and rebekah so that I could do something a little more creative.

I now have both my initials in my letter from two directions  (D and J)

Thursday, 27 March 2014

Draft Test Print and prepataion for the real deal

 Today I Printed a draft of my model for the second project on a smaller scale to see how it would turn out, as I had several floating cubes etc within it. Without any surprise to myself, the attractor point(the sphere) and the several tiny cubes surrounding it within close proximity fell apart as soon as I endeavored to separate it from the raft.

However, after speaking to Rebekah the other tutor, it became clear that I had to create my model to EXACT dimensions as listed in the blog address, due to the simple fact that there may be a powerhouse museum expo with our works on display.

I To solve my issue, I created a flat surface panel underneath my entire model to the specific dimensions, allowing my model to fit perfectly with the requirements.

My other issue was that the attractor point - a floating sphere  - was not able to float. I was able to solve this by making my attractor point essentially  have a pole supporting it from underneath, creating a podium style for it to sit upon.

I have to admit, this has been the most fun out of any uni project ive done thus far, simply because I know I am learning skills which will one day make me money - and lets face it, who doesn't like 3d printing?!?!

I have also posted my process of splitting the model into two - simply because the specifications require us to build to an exact size, and well, the printer cannot print that size.












Wednesday, 26 March 2014

Project 2: Printing Time!

After mucking around, and also with the assistance of my friend Chris, I was able to bend the cubes on the Z axis too.

As you can see, My script has changed significantly now compared to what it was a few days ago. But the hard Work has paid off! :)


Screenshots for reference.

Monday, 24 March 2014

Project 2: 2nd Attempt

For the past few days I have spent a fair few hours trying to figure out how to get my boxes to turn on both the x and y axis simulatineously when attracted by the attractor.

With some help I was finally able to do it.

In order to do it however, I had to completely redesign my thinking pattern, as well as my node graph in grasshopper. Note now how my cubes not only turn on both the x, y axis', but the cubes also get bigger as they are further away from the attractor point.

I am really happy with the progress ive made thus far, and I know im pretty far ahead of most at this stage, so I will not be stressing as much now :)

I still want to try and get the whole shape to bend on the Z axis, so if the ball like object is going down the mesh in the middle goes down with it - but this will take a bit more thinking..



X axis movement over 4 stages on the slider

Y axis movement over 4 stages on the slider

Z axis movement over 4 stages on the slider

Thursday, 20 March 2014

Project 2 First attempt

For the last few days I have been thinking about ideas for my second project. My first idea, in which I sent to Eliot my tutor, was based around my favorite tv show as a kid - Bey blade. As the spinning top sun, it created a vortex around it, and similarly too, i wanted to do something  like this through a 3d model in grasshopper.

The hand drawing shows my early idea- To have the spinning top (upside down cone) spin and have the pointy parts follow as drawn.



As my idea progressed, I thought about what I was essentially doing - This idea above only made the points move in 2 directions, and so I didn't think it would count as an attractor method.

I kept working on the idea and thought to start very simplistic. I made a base plane and put one dot. My idea was to get a geometric shape to essentially turn to rotate that point where i

After about 8 hours of mucking around, I have this so far.

I am able to drag the point wherever I please, and the cubes follow.


My next idea I want to do is to get the cubes to rotate on both the x and y axis' to get a better effect.

Then, if I have time, I want to make the surface of the cube grid also bend on where the point goes - ie if the point goes higher on the Z axis, it will rise up with the closest point node hooked into the surface.

:) Looking forward to resting on the weekend now ive made significant progress!
moved it.