The hand drawing shows my early idea- To have the spinning top (upside down cone) spin and have the pointy parts follow as drawn.


I kept working on the idea and thought to start very simplistic. I made a base plane and put one dot. My idea was to get a geometric shape to essentially turn to rotate that point where i
After about 8 hours of mucking around, I have this so far.
I am able to drag the point wherever I please, and the cubes follow.
My next idea I want to do is to get the cubes to rotate on both the x and y axis' to get a better effect.
Then, if I have time, I want to make the surface of the cube grid also bend on where the point goes - ie if the point goes higher on the Z axis, it will rise up with the closest point node hooked into the surface.
:) Looking forward to resting on the weekend now ive made significant progress!
moved it.
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